![]() Saying yes is obviously the more fun route, but after completing that, I hoped to see what the alternative was. Starting with the poo-throwing escapades Henry's friends rope him into, there's a decision to be made on whether Henry joins them. ![]() I'd probably be further into the story had I not loaded different saves to test how involved the decision-making actually was, a common RPG element that is surprisingly deep in Kingdom Come: Deliverance. For more on the hyper-realistic RPG experience, here's a small blurb from our first impressions: 0 comments
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